local Prefabs_addr = {}
local Prefabs_addr_base = "scripts/prefabs/npc_characters/"
local Prefabs_name_list = {


    "00_Common_NPCs",
    "00_DLC_Characters",
    "01_npc_woodie_beaver",
    "03_wagstaff",
    "04_bat",
    "05_crowkid_trader",
    "06_pigman_farmer",
    "07_pigman_arena_messenger",
    "08_pigman_intermediary_businessman",
    "09_walrus",
    "10_woodlegs",
    "11_walani",
    "12_wilba",
    "13_wheeler",
    "14_wilton",    
    

}

for k, v in pairs(Prefabs_name_list) do
    local ret_add = Prefabs_addr_base..v..".lua"
    table.insert(Prefabs_addr,ret_add)
end


local test = require("prefabs/Lua_MainLoad_Fn")
local Fx = test()
local ret_Prefabs = Fx:MainFn(Prefabs_addr)

return unpack(ret_Prefabs)		---- unpack for the modmian.lua
